Guardy publishes this comparison. We use official competitor sources, date every check, and keep the clearest reasons to choose the competitor in the review.
| Capability | Guardy | Lurkr |
|---|---|---|
| MEE6 import | Stages every row, checks curve parity, previews conflicts, then applies atomically | Imports MEE6 levels and reward roles through /importxp with a one-hour cooldown |
| Export | Member privacy and deletion controls; a public self-service leveling export is not claimed here | Documents a complete, free leaderboard export |
| Source breadth | MEE6, Lurkr, Polaris, Amari, and CSV profiles with source-specific limits | MEE6 supported, Amari currently unavailable, Polaris manual-only, Arcane unsupported |
| Leveling controls | Message and voice XP, multipliers, no-XP zones, rewards, rank cards, and windows | Custom curves, message XP, detailed multiplier hierarchy, rewards, milestones, and exports |
| Product breadth | Leveling plus onboarding, events, automation, AutoMod, cases, anti-nuke, and cleanup | Focused leveling specialist with utility features |
| Free reward roles | 15 reward roles on Free | 50 reward roles in total, 3 per level, on Lurkr Free |
| Paid price | $6.99 monthly, $59 yearly, or $99 once for Lifetime; new sales are not open | Lurkr Max $1 per month and Lurkr Ultimate $5 per month, billed through Patreon |
| Good fit | Admins prioritizing preview, rollback boundary, and one wider community system | Admins prioritizing a dedicated leveling product and free exportability |
The verdict
Choose Lurkr when a dedicated leveling product and a documented free export are the priorities. Lurkr deserves credit for explicitly rejecting lock-in and for publishing the shape of its leaderboard export.
Choose Guardy when the import needs a staged review and transactional apply, and the same product must also handle onboarding, events, AutoMod, cases, join verification, anti-nuke controls, panic mode, and cleanup.
Both products take migration seriously
Lurkr documents a direct MEE6 import that can carry levels and reward roles. Its /importxp command has a one-hour cooldown, offers a minimum-level filter for large server transfers, and updates its progress message while the import runs.
Guardy reads a public MEE6 leaderboard or captured JSON response, validates the full staged set, checks every accepted XP value against its independently implemented MEE6 curve, and presents conflicts before one live record changes. The admin chooses replace or keep-higher behavior, and reward-role changes remain a separate decision.
Lurkr offers the faster command-driven story. Guardy offers the more explicit review boundary.
Lurkr documents free exportability
Lurkr’s official export guide tells a server manager where to download a complete leveling backup and publishes the JSON shape. It states plainly that downloading does not delete the live data and frames export as protection against product lock-in.
Guardy provides member privacy controls, server leaderboard visibility, and source-aware imports, but this comparison does not claim an equivalent public self-service full-server export.
Source support is not the same list
Lurkr currently documents MEE6 as supported for levels and reward roles. It marks Amari unavailable because the upstream API was removed, Polaris as manual-only, and Arcane as unsupported.
Guardy has source profiles for MEE6, Lurkr, Polaris, Amari, and CSV. Those profiles do not pretend all sources are equally verified. The Amari path is explicitly based on an unverified proxy shape and rejects unfamiliar envelopes instead of guessing. Polaris and Lurkr use their documented export paths.
The honest question is not which page lists more names. It is whether the exact file in front of the admin is recognized, previewed, and safe to apply.
Leveling controls
Lurkr documents custom XP curves, message XP, configurable cooldown and range, global, channel, and role multipliers, reward-role stacking, milestones, custom level-up messages, and a public API.
Guardy offers message and eligible voice XP, configurable ranges and cooldowns, global, channel, and role multipliers, no-XP zones, stack-all or highest-only rewards, rank cards, and all-time, weekly, and monthly leaderboards.
Lurkr is also more generous with reward roles on its free plan: lurkr.gg/premium publishes 50 reward roles in total, three per level, on Lurkr Free, against Guardy’s 15. Guardy’s caps are stated plainly on its own pricing page rather than buried.
Lurkr may be the better choice for a dedicated leveling system with custom curves and explicit data export. Guardy is the better choice when voice XP, MEE6 curve familiarity, and broader community operations belong together.
Pricing, checked 9 September 2026
Lurkr publishes its plans openly. lurkr.gg/premium lists Lurkr Free at $0, described as free forever, Lurkr Max at $1 per month, and Lurkr Ultimate at $5 per month, with both paid tiers billed monthly through Patreon. Lurkr is the cheapest paid plan in this comparison set.
Guardy’s planned Premium price is $6.99 monthly or $59 yearly per server, with a $99 one-time Lifetime plan alongside it. New paid sales are not open yet, and every Guardy safety feature stays free on every plan.
Where Lurkr is better
Lurkr is better for a documented free leveling export, custom curves, a public leveling API, more free reward roles, and a focused command-driven import that includes MEE6 reward roles.
Where Guardy is better
Guardy is better for staged review, replace or keep-higher conflict handling, atomic apply, free voice XP, and a wider connected product spanning onboarding, events, automation, moderation, and raid recovery.